﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace pxt
{
    public class Stats
    {
        // Members
        #region *MEMBERS*
        protected int mKills, mDeaths, mWins, mLosses;
        protected string mFilePath;
        #endregion

        // Functions
        #region *FUNCTIONS*
        public Stats(string playerName)
        {
            mKills = mDeaths = mWins = mLosses = 0;
            mFilePath += playerName;
        }

        public void LoadStats()
        {
            // TODO: Load from mFilePath
        }

        public void SaveStats()
        {

        }
        #endregion

        // Properties
        #region *PROPERTIES*
        public int Kills
        {
            get { return mKills; }
            set { mKills = value; }
        }
        public int Deaths
        {
            get { return mDeaths; }
            set { mDeaths = value; }
        }
        public int Wins
        {
            get { return mWins; }
            set { mWins = value; }
        }
        public int Losses
        {
            get { return mLosses; }
            set { mLosses = value; }
        }
        #endregion

    }
}
